chore: update to work on latest Android Studio and Android 14.
|
|
@ -1,24 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
|
||||||
package="com.hkri.HoppyGirl"
|
|
||||||
android:versionCode="1"
|
|
||||||
android:versionName="1.0">
|
|
||||||
<uses-sdk android:minSdkVersion="15"/>
|
|
||||||
<uses-permission android:name="android.permission.INTERNET"/>
|
|
||||||
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
|
|
||||||
<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
|
|
||||||
<activity android:name="Hoppy_Girl"
|
|
||||||
android:label="@string/app_name">
|
|
||||||
<intent-filter>
|
|
||||||
<action android:name="android.intent.action.MAIN"/>
|
|
||||||
<category android:name="android.intent.category.LAUNCHER"/>
|
|
||||||
</intent-filter>
|
|
||||||
</activity>
|
|
||||||
<meta-data android:name="com.google.android.gms.version"
|
|
||||||
android:value="@integer/google_play_services_version" />
|
|
||||||
<activity android:name="com.google.android.gms.ads.AdActivity"
|
|
||||||
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"
|
|
||||||
android:theme="@android:style/Theme.Translucent" />
|
|
||||||
</application>
|
|
||||||
|
|
||||||
</manifest>
|
|
||||||
|
|
@ -4,8 +4,8 @@ Hoppy Girl is a infinite running game for Android.
|
||||||
|
|
||||||
## Status
|
## Status
|
||||||
|
|
||||||
The project was developed for the old platforms. For this reason, it is archived for historical purposes and is no longer being maintained or updated.
|
The project was originally developed for the old Android platform. Updated recently to compile with the latest version Android Studio and Android 14. Tested running on Android 14 and Google Pixel 5. Still uses the AndEngine dependency and doesn't fully use the screen on modern phones.
|
||||||
|
|
||||||
## Author
|
## Author
|
||||||
|
|
||||||
* John Espiritu
|
* John Espiritu
|
||||||
|
|
|
||||||
|
|
@ -1,17 +0,0 @@
|
||||||
# This file is used to override default values used by the Ant build system.
|
|
||||||
#
|
|
||||||
# This file must be checked into Version Control Systems, as it is
|
|
||||||
# integral to the build system of your project.
|
|
||||||
|
|
||||||
# This file is only used by the Ant script.
|
|
||||||
|
|
||||||
# You can use this to override default values such as
|
|
||||||
# 'source.dir' for the location of your java source folder and
|
|
||||||
# 'out.dir' for the location of your output folder.
|
|
||||||
|
|
||||||
# You can also use it define how the release builds are signed by declaring
|
|
||||||
# the following properties:
|
|
||||||
# 'key.store' for the location of your keystore and
|
|
||||||
# 'key.alias' for the name of the key to use.
|
|
||||||
# The password will be asked during the build when you use the 'release' target.
|
|
||||||
|
|
||||||
|
|
@ -0,0 +1,38 @@
|
||||||
|
plugins {
|
||||||
|
id ("com.android.application")
|
||||||
|
}
|
||||||
|
|
||||||
|
android {
|
||||||
|
namespace = "com.hkri.hoppygirl"
|
||||||
|
compileSdk = 34
|
||||||
|
|
||||||
|
defaultConfig {
|
||||||
|
applicationId = "com.hkri.hoppygirl"
|
||||||
|
minSdk = 26
|
||||||
|
targetSdk = 34
|
||||||
|
versionCode = 15
|
||||||
|
versionName = "1.0.0"
|
||||||
|
}
|
||||||
|
|
||||||
|
buildTypes {
|
||||||
|
release {
|
||||||
|
proguardFiles(
|
||||||
|
getDefaultProguardFile("proguard-android-optimize.txt"),
|
||||||
|
"proguard-rules.pro"
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
compileOptions {
|
||||||
|
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||||
|
targetCompatibility = JavaVersion.VERSION_1_8
|
||||||
|
}
|
||||||
|
|
||||||
|
buildFeatures {
|
||||||
|
viewBinding = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
implementation 'eu.codlab:andengine:1.7.6'
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,21 @@
|
||||||
|
# Add project specific ProGuard rules here.
|
||||||
|
# You can control the set of applied configuration files using the
|
||||||
|
# proguardFiles setting in build.gradle.kts.
|
||||||
|
#
|
||||||
|
# For more details, see
|
||||||
|
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||||
|
|
||||||
|
# If your project uses WebView with JS, uncomment the following
|
||||||
|
# and specify the fully qualified class name to the JavaScript interface
|
||||||
|
# class:
|
||||||
|
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||||
|
# public *;
|
||||||
|
#}
|
||||||
|
|
||||||
|
# Uncomment this to preserve the line number information for
|
||||||
|
# debugging stack traces.
|
||||||
|
#-keepattributes SourceFile,LineNumberTable
|
||||||
|
|
||||||
|
# If you keep the line number information, uncomment this to
|
||||||
|
# hide the original source file name.
|
||||||
|
#-renamesourcefileattribute SourceFile
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||||
|
<uses-permission android:name="android.permission.INTERNET"/>
|
||||||
|
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
|
||||||
|
<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
|
||||||
|
<activity android:name=".HoppyGirl" android:exported="true" android:theme="@style/AppFullScreenTheme">
|
||||||
|
<intent-filter>
|
||||||
|
<action android:name="android.intent.action.MAIN"/>
|
||||||
|
<category android:name="android.intent.category.LAUNCHER"/>
|
||||||
|
</intent-filter>
|
||||||
|
</activity>
|
||||||
|
</application>
|
||||||
|
</manifest>
|
||||||
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.4 KiB |
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 7.2 KiB |
|
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.4 KiB |
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.engine.Engine;
|
import org.andengine.engine.Engine;
|
||||||
import org.andengine.entity.scene.Scene;
|
import org.andengine.entity.scene.Scene;
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.engine.Engine;
|
import org.andengine.engine.Engine;
|
||||||
import org.andengine.entity.primitive.Rectangle;
|
import org.andengine.entity.primitive.Rectangle;
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.engine.Engine;
|
import org.andengine.engine.Engine;
|
||||||
import org.andengine.entity.scene.Scene;
|
import org.andengine.entity.scene.Scene;
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.audio.sound.Sound;
|
import org.andengine.audio.sound.Sound;
|
||||||
import org.andengine.audio.sound.SoundFactory;
|
import org.andengine.audio.sound.SoundFactory;
|
||||||
|
|
@ -28,13 +28,13 @@ import org.andengine.opengl.texture.region.ITiledTextureRegion;
|
||||||
import org.andengine.ui.activity.SimpleBaseGameActivity;
|
import org.andengine.ui.activity.SimpleBaseGameActivity;
|
||||||
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
|
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
|
||||||
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
|
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
|
||||||
|
import org.andengine.util.color.Color;
|
||||||
import org.andengine.util.debug.Debug;
|
import org.andengine.util.debug.Debug;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* (c) 2014 John Espiritu
|
* (c) 2014 John Espiritu
|
||||||
* (c) 2014 hkri studios
|
|
||||||
*
|
*
|
||||||
* @author John Espiritu
|
* @author John Espiritu
|
||||||
* @since December 26, 2014
|
* @since December 26, 2014
|
||||||
|
|
@ -43,11 +43,9 @@ import java.util.ArrayList;
|
||||||
|
|
||||||
public class GameScreen extends Scene implements IOnSceneTouchListener {
|
public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
|
|
||||||
//Sounds!
|
|
||||||
Sound selectSound;
|
Sound selectSound;
|
||||||
Sound dieSound;
|
Sound dieSound;
|
||||||
|
|
||||||
//Scoring sprites
|
|
||||||
BitmapTextureAtlas scoreDigitAtlas;
|
BitmapTextureAtlas scoreDigitAtlas;
|
||||||
ITextureRegion mScoreLabelMain;
|
ITextureRegion mScoreLabelMain;
|
||||||
BuildableBitmapTextureAtlas scoreDigitsAtlas;
|
BuildableBitmapTextureAtlas scoreDigitsAtlas;
|
||||||
|
|
@ -57,11 +55,9 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
ArrayList<TiledSprite> scoreDigitsScoreboard = new ArrayList<TiledSprite>();
|
ArrayList<TiledSprite> scoreDigitsScoreboard = new ArrayList<TiledSprite>();
|
||||||
ArrayList<TiledSprite> scoreDigitsScoreboardBest = new ArrayList<TiledSprite>();
|
ArrayList<TiledSprite> scoreDigitsScoreboardBest = new ArrayList<TiledSprite>();
|
||||||
|
|
||||||
//Button elements
|
|
||||||
ITextureRegion mReplayButtonRegion;
|
ITextureRegion mReplayButtonRegion;
|
||||||
ITextureRegion mLeaderboardButtonRegion;
|
ITextureRegion mLeaderboardButtonRegion;
|
||||||
|
|
||||||
//Scoreboard elements
|
|
||||||
ITextureRegion mGameoverRegion;
|
ITextureRegion mGameoverRegion;
|
||||||
Sprite mGameoverSprite;
|
Sprite mGameoverSprite;
|
||||||
Sprite mLeaderboardButtonSprite;
|
Sprite mLeaderboardButtonSprite;
|
||||||
|
|
@ -69,76 +65,62 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
ITextureRegion mCrownRegion;
|
ITextureRegion mCrownRegion;
|
||||||
Sprite mCrownSprite;
|
Sprite mCrownSprite;
|
||||||
|
|
||||||
//Crash cover
|
|
||||||
Rectangle crashCover;
|
Rectangle crashCover;
|
||||||
|
|
||||||
//Game atlas.
|
|
||||||
BitmapTextureAtlas bmpAtlas;
|
BitmapTextureAtlas bmpAtlas;
|
||||||
BitmapTextureAtlas crystalAtlas;
|
BitmapTextureAtlas crystalAtlas;
|
||||||
|
|
||||||
//Crystal regions
|
|
||||||
ITextureRegion mCrystal1Region, mCrystal2Region, mCrystal3Region;
|
ITextureRegion mCrystal1Region, mCrystal2Region, mCrystal3Region;
|
||||||
|
|
||||||
//Cover sprite
|
|
||||||
ITextureRegion mCoverRegion;
|
ITextureRegion mCoverRegion;
|
||||||
Sprite mCoverSprite;
|
Sprite mCoverSprite;
|
||||||
|
|
||||||
//Guide variable
|
|
||||||
ITextureRegion mGetReadyRegion;
|
ITextureRegion mGetReadyRegion;
|
||||||
Sprite mGetReadySprite;
|
Sprite mGetReadySprite;
|
||||||
|
|
||||||
//Floor variables
|
|
||||||
ITextureRegion mFloorRegion;
|
ITextureRegion mFloorRegion;
|
||||||
float FLOOR_Y = 0.0f;
|
float FLOOR_Y = 0.0f;
|
||||||
float FLOOR_VELOCITY = 5f;
|
float FLOOR_VELOCITY = 5f;
|
||||||
|
|
||||||
//Cloud variables
|
|
||||||
ITextureRegion mCloudRegion;
|
ITextureRegion mCloudRegion;
|
||||||
float CLOUD_VELOCITY = 1f;
|
float CLOUD_VELOCITY = 1f;
|
||||||
float CLOUD_Y = 40f;
|
float CLOUD_Y = 40f;
|
||||||
|
|
||||||
//Collections
|
|
||||||
ArrayList<Floor> lstFloors = new ArrayList<Floor>();
|
ArrayList<Floor> lstFloors = new ArrayList<Floor>();
|
||||||
ArrayList<CloudsBG> lstClouds = new ArrayList<CloudsBG>();
|
ArrayList<CloudsBG> lstClouds = new ArrayList<CloudsBG>();
|
||||||
|
|
||||||
//Obstacle collections
|
|
||||||
ArrayList<CrystalObstacles> lstCrystalO = new ArrayList<CrystalObstacles>();
|
ArrayList<CrystalObstacles> lstCrystalO = new ArrayList<CrystalObstacles>();
|
||||||
|
|
||||||
//Activity properties
|
|
||||||
TextureManager mTManager;
|
TextureManager mTManager;
|
||||||
SimpleBaseGameActivity mActivity;
|
SimpleBaseGameActivity mActivity;
|
||||||
Engine mEngine;
|
Engine mEngine;
|
||||||
Camera mCamera;
|
Camera mCamera;
|
||||||
boolean gameoverShown = false;
|
boolean gameoverShown = false;
|
||||||
|
|
||||||
//Player variable
|
|
||||||
Player mPlayer;
|
Player mPlayer;
|
||||||
int gameScore = 0;
|
int gameScore = 0;
|
||||||
boolean scoreMainVisible = false;
|
boolean scoreMainVisible = false;
|
||||||
float mTime = 0;
|
float mTime = 0;
|
||||||
|
|
||||||
//Obstacle variable
|
|
||||||
float[] crystalObstacleIntervals = { 36f, 45f, 75f, 10f, 55f, 50f, 25f};
|
float[] crystalObstacleIntervals = { 36f, 45f, 75f, 10f, 55f, 50f, 25f};
|
||||||
float crystalObstacleCurrentInterval = 50f;
|
float crystalObstacleCurrentInterval = 50f;
|
||||||
float crystalObstacleCtr = 0;
|
float crystalObstacleCtr = 0;
|
||||||
int consecutiveClose = 0;
|
int consecutiveClose = 0;
|
||||||
|
|
||||||
//Scorer obstacle jumped
|
|
||||||
Rectangle scoreChecker;
|
Rectangle scoreChecker;
|
||||||
|
|
||||||
public GameScreen(final SimpleBaseGameActivity actvt, TextureManager tmgr, Engine engn, Camera cm){
|
public GameScreen(final SimpleBaseGameActivity actvt, TextureManager tmgr, Engine engn, Camera cm) {
|
||||||
//Setup activity properties
|
|
||||||
mTManager = tmgr;
|
mTManager = tmgr;
|
||||||
mActivity = actvt;
|
mActivity = actvt;
|
||||||
mEngine = engn;
|
mEngine = engn;
|
||||||
mCamera = cm;
|
mCamera = cm;
|
||||||
|
|
||||||
loadResources(); //Load resources to memory.
|
loadResources();
|
||||||
|
|
||||||
setOnSceneTouchListener(this); //Set screen touch listener
|
setOnSceneTouchListener(this);
|
||||||
setTouchAreaBindingOnActionDownEnabled(true);
|
setTouchAreaBindingOnActionDownEnabled(true);
|
||||||
|
|
||||||
//Setup score text main
|
|
||||||
mScoreLabelMainSprite = new Sprite(mCamera.getWidth() - mScoreLabelMain.getWidth() - 15f, 15f, mScoreLabelMain, mEngine.getVertexBufferObjectManager());
|
mScoreLabelMainSprite = new Sprite(mCamera.getWidth() - mScoreLabelMain.getWidth() - 15f, 15f, mScoreLabelMain, mEngine.getVertexBufferObjectManager());
|
||||||
mScoreLabelMainSprite.setZIndex(5);
|
mScoreLabelMainSprite.setZIndex(5);
|
||||||
mScoreLabelMainSprite.setAlpha(0f);
|
mScoreLabelMainSprite.setAlpha(0f);
|
||||||
|
|
@ -147,25 +129,21 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
//FLOOR_Y = (mPlayer.getPlayerSprite().getY() + mPlayer.getPlayerSprite().getHeight());
|
//FLOOR_Y = (mPlayer.getPlayerSprite().getY() + mPlayer.getPlayerSprite().getHeight());
|
||||||
FLOOR_Y = (mCamera.getHeight() - 60f);
|
FLOOR_Y = (mCamera.getHeight() - 60f);
|
||||||
|
|
||||||
//Setup scene background
|
setBackground(new Background(HoppyGirl.getClr(237), HoppyGirl.getClr(237), HoppyGirl.getClr(237)));
|
||||||
setBackground(new Background(Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237)));
|
|
||||||
|
|
||||||
//Add fader (fade in)
|
|
||||||
mCoverSprite = new Sprite(0, 0, mCoverRegion, mEngine.getVertexBufferObjectManager());
|
mCoverSprite = new Sprite(0, 0, mCoverRegion, mEngine.getVertexBufferObjectManager());
|
||||||
mCoverSprite.registerEntityModifier(new AlphaModifier(0.3f, 1.0f, 0.0f));
|
mCoverSprite.registerEntityModifier(new AlphaModifier(0.3f, 1.0f, 0.0f));
|
||||||
mCoverSprite.setSize(cm.getWidth(), cm.getHeight());
|
mCoverSprite.setSize(cm.getWidth(), cm.getHeight());
|
||||||
mCoverSprite.setZIndex(100);
|
mCoverSprite.setZIndex(100);
|
||||||
attachChild(mCoverSprite);
|
attachChild(mCoverSprite);
|
||||||
|
|
||||||
//scoreboard labels setup
|
|
||||||
mGameoverSprite = new Sprite((mCamera.getWidth() - mGameoverRegion.getWidth()) * 0.5f - 30f, 105f, mGameoverRegion, mEngine.getVertexBufferObjectManager());
|
mGameoverSprite = new Sprite((mCamera.getWidth() - mGameoverRegion.getWidth()) * 0.5f - 30f, 105f, mGameoverRegion, mEngine.getVertexBufferObjectManager());
|
||||||
mGameoverSprite.setZIndex(110);
|
mGameoverSprite.setZIndex(110);
|
||||||
mGameoverSprite.setAlpha(0.0f);
|
mGameoverSprite.setAlpha(0.0f);
|
||||||
attachChild(mGameoverSprite);
|
attachChild(mGameoverSprite);
|
||||||
|
|
||||||
//Crash white cover
|
|
||||||
crashCover = new Rectangle(0, 0, mCamera.getWidth(), mCamera.getHeight(), mEngine.getVertexBufferObjectManager());
|
crashCover = new Rectangle(0, 0, mCamera.getWidth(), mCamera.getHeight(), mEngine.getVertexBufferObjectManager());
|
||||||
crashCover.setColor(Hoppy_Girl.getClr(237),Hoppy_Girl.getClr(237),Hoppy_Girl.getClr(237));
|
crashCover.setColor(HoppyGirl.getClr(237),HoppyGirl.getClr(237),HoppyGirl.getClr(237));
|
||||||
crashCover.setAlpha(0f);
|
crashCover.setAlpha(0f);
|
||||||
crashCover.setZIndex(99);
|
crashCover.setZIndex(99);
|
||||||
attachChild(crashCover);
|
attachChild(crashCover);
|
||||||
|
|
@ -174,18 +152,15 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
|
|
||||||
while(getLastFloorRight() < mCamera.getWidth() + 50f) addFloor();
|
while(getLastFloorRight() < mCamera.getWidth() + 50f) addFloor();
|
||||||
|
|
||||||
//Add player
|
|
||||||
mPlayer = new Player(mActivity, mTManager, mEngine);
|
mPlayer = new Player(mActivity, mTManager, mEngine);
|
||||||
mPlayer.getPlayerSprite().setPosition(50f, FLOOR_Y - mPlayer.getPlayerSprite().getHeight());
|
mPlayer.getPlayerSprite().setPosition(50f, FLOOR_Y - mPlayer.getPlayerSprite().getHeight());
|
||||||
mPlayer.setFloorLimit(FLOOR_Y - mPlayer.getPlayerSprite().getHeight());
|
mPlayer.setFloorLimit(FLOOR_Y - mPlayer.getPlayerSprite().getHeight());
|
||||||
mPlayer.attachPlayerSprite(this);
|
mPlayer.attachPlayerSprite(this);
|
||||||
|
|
||||||
//SCORE CHECKER SETUP
|
|
||||||
scoreChecker = new Rectangle(mPlayer.getPlayerSprite().getX(), FLOOR_Y - 30f, 10f, 30f, mEngine.getVertexBufferObjectManager());
|
scoreChecker = new Rectangle(mPlayer.getPlayerSprite().getX(), FLOOR_Y - 30f, 10f, 30f, mEngine.getVertexBufferObjectManager());
|
||||||
scoreChecker.setColor(org.andengine.util.color.Color.TRANSPARENT);
|
scoreChecker.setColor(Color.TRANSPARENT);
|
||||||
attachChild(scoreChecker);
|
attachChild(scoreChecker);
|
||||||
|
|
||||||
//Add scoreboard buttons
|
|
||||||
mReplayButtonSprite = new Sprite((mCamera.getWidth() - mReplayButtonRegion.getWidth()) * 0.5f - (mReplayButtonRegion.getWidth() * 0.5f + 15f), 265f, mReplayButtonRegion, mEngine.getVertexBufferObjectManager()) {
|
mReplayButtonSprite = new Sprite((mCamera.getWidth() - mReplayButtonRegion.getWidth()) * 0.5f - (mReplayButtonRegion.getWidth() * 0.5f + 15f), 265f, mReplayButtonRegion, mEngine.getVertexBufferObjectManager()) {
|
||||||
boolean isPressed = false;
|
boolean isPressed = false;
|
||||||
@Override
|
@Override
|
||||||
|
|
@ -193,7 +168,7 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
if(e.getAction() == TouchEvent.ACTION_UP) {
|
if(e.getAction() == TouchEvent.ACTION_UP) {
|
||||||
isPressed = false;
|
isPressed = false;
|
||||||
mReplayButtonSprite.setY(mReplayButtonSprite.getY() - 3f);
|
mReplayButtonSprite.setY(mReplayButtonSprite.getY() - 3f);
|
||||||
if (Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.GAMEOVER) {
|
if (HoppyGirl.currentState == HoppyGirl.GAMESTATE.GAMEOVER) {
|
||||||
if (gameoverShown) {
|
if (gameoverShown) {
|
||||||
resetGame();
|
resetGame();
|
||||||
selectSound.play();
|
selectSound.play();
|
||||||
|
|
@ -216,19 +191,17 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
mLeaderboardButtonSprite.setAlpha(0f);
|
mLeaderboardButtonSprite.setAlpha(0f);
|
||||||
attachChild(mLeaderboardButtonSprite);
|
attachChild(mLeaderboardButtonSprite);
|
||||||
|
|
||||||
//Add get ready
|
|
||||||
float grW = mGetReadyRegion.getWidth() * 1.50f, grH = mGetReadyRegion.getHeight() * 1.50f;
|
float grW = mGetReadyRegion.getWidth() * 1.50f, grH = mGetReadyRegion.getHeight() * 1.50f;
|
||||||
mGetReadySprite = new Sprite((mCamera.getWidth() - grW) * 0.5f, 90f, mGetReadyRegion, mEngine.getVertexBufferObjectManager());
|
mGetReadySprite = new Sprite((mCamera.getWidth() - grW) * 0.5f, 90f, mGetReadyRegion, mEngine.getVertexBufferObjectManager());
|
||||||
mGetReadySprite.setSize(grW, grH);
|
mGetReadySprite.setSize(grW, grH);
|
||||||
attachChild(mGetReadySprite);
|
attachChild(mGetReadySprite);
|
||||||
|
|
||||||
//Add crown icon
|
|
||||||
mCrownSprite = new Sprite(mGameoverSprite.getWidth() * 0.5f + mGameoverSprite.getX() + 140f, mGameoverSprite.getY() + 4f, mCrownRegion, mEngine.getVertexBufferObjectManager());
|
mCrownSprite = new Sprite(mGameoverSprite.getWidth() * 0.5f + mGameoverSprite.getX() + 140f, mGameoverSprite.getY() + 4f, mCrownRegion, mEngine.getVertexBufferObjectManager());
|
||||||
mCrownSprite.setAlpha(0f);
|
mCrownSprite.setAlpha(0f);
|
||||||
mCrownSprite.setZIndex(103);
|
mCrownSprite.setZIndex(103);
|
||||||
attachChild(mCrownSprite);
|
attachChild(mCrownSprite);
|
||||||
|
|
||||||
setScoresDigits(mCamera.getWidth() - 15f, 42f, 7); //setup score digits on game screen
|
setScoresDigits(mCamera.getWidth() - 15f, 42f, 7);
|
||||||
|
|
||||||
sortChildren();
|
sortChildren();
|
||||||
hideScoreMain();
|
hideScoreMain();
|
||||||
|
|
@ -237,11 +210,9 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
@Override
|
@Override
|
||||||
public void onManagedUpdate(final float mSecondsElapsed){
|
public void onManagedUpdate(final float mSecondsElapsed){
|
||||||
|
|
||||||
if(Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.READY || Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.RUNNING || Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.GAMEOVER) {
|
if(HoppyGirl.currentState == HoppyGirl.GAMESTATE.READY || HoppyGirl.currentState == HoppyGirl.GAMESTATE.RUNNING || HoppyGirl.currentState == HoppyGirl.GAMESTATE.GAMEOVER) {
|
||||||
|
|
||||||
//------------ basic elements ------------------------
|
if(HoppyGirl.currentState == HoppyGirl.GAMESTATE.READY || HoppyGirl.currentState == HoppyGirl.GAMESTATE.RUNNING) {
|
||||||
//Infinite floors and clouds
|
|
||||||
if(Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.READY || Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.RUNNING) {
|
|
||||||
moveFloors();
|
moveFloors();
|
||||||
moveClouds();
|
moveClouds();
|
||||||
removeOffscreenCloud();
|
removeOffscreenCloud();
|
||||||
|
|
@ -251,7 +222,7 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------- obstacles ------------------
|
//---------- obstacles ------------------
|
||||||
if(Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.RUNNING) {
|
if(HoppyGirl.currentState == HoppyGirl.GAMESTATE.RUNNING) {
|
||||||
|
|
||||||
//----------------------- INCREMENT SCORE --------------------------
|
//----------------------- INCREMENT SCORE --------------------------
|
||||||
// mTime += mSecondsElapsed;
|
// mTime += mSecondsElapsed;
|
||||||
|
|
@ -266,11 +237,10 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
}
|
}
|
||||||
|
|
||||||
//---------------------- CRYSTALS -----------------------------------
|
//---------------------- CRYSTALS -----------------------------------
|
||||||
//Move crystals
|
|
||||||
moveCrystalObstacles();
|
moveCrystalObstacles();
|
||||||
removeOffscreenCrystalObstacles();
|
removeOffscreenCrystalObstacles();
|
||||||
|
|
||||||
//Create crystal obstacle
|
|
||||||
float speedIndependentCrystalCurrentInterval = (5f / FLOOR_VELOCITY) * crystalObstacleCurrentInterval;
|
float speedIndependentCrystalCurrentInterval = (5f / FLOOR_VELOCITY) * crystalObstacleCurrentInterval;
|
||||||
if (crystalObstacleCtr >= speedIndependentCrystalCurrentInterval) {
|
if (crystalObstacleCtr >= speedIndependentCrystalCurrentInterval) {
|
||||||
spawnCrystalObstacle();
|
spawnCrystalObstacle();
|
||||||
|
|
@ -286,15 +256,13 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
crystalObstacleCtr = 0;
|
crystalObstacleCtr = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//update obstacle counter.
|
|
||||||
crystalObstacleCtr++;
|
crystalObstacleCtr++;
|
||||||
|
|
||||||
//check collisions with crystal
|
|
||||||
for(CrystalObstacles crys : lstCrystalO){
|
for(CrystalObstacles crys : lstCrystalO){
|
||||||
if(mPlayer.playerCollidesWith(crys.getCollidingRectangles())){
|
if(mPlayer.playerCollidesWith(crys.getCollidingRectangles())){
|
||||||
flashWhite();
|
flashWhite();
|
||||||
mPlayer.die();
|
mPlayer.die();
|
||||||
Hoppy_Girl.currentState = Hoppy_Girl.GAMESTATE.GAMEOVER;
|
HoppyGirl.currentState = HoppyGirl.GAMESTATE.GAMEOVER;
|
||||||
registerUpdateHandler(new TimerHandler(1f, new ITimerCallback() {
|
registerUpdateHandler(new TimerHandler(1f, new ITimerCallback() {
|
||||||
@Override
|
@Override
|
||||||
public void onTimePassed(TimerHandler pTimerHandler) {
|
public void onTimePassed(TimerHandler pTimerHandler) {
|
||||||
|
|
@ -315,25 +283,22 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
mPlayer.update(mSecondsElapsed);
|
mPlayer.update(mSecondsElapsed);
|
||||||
|
|
||||||
//---------------------------------------------------
|
//---------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
super.onManagedUpdate(mSecondsElapsed);
|
super.onManagedUpdate(mSecondsElapsed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean onSceneTouchEvent(Scene scn, TouchEvent e){
|
public boolean onSceneTouchEvent(Scene scn, TouchEvent e){
|
||||||
if(e.isActionDown()){
|
if(e.isActionDown()){
|
||||||
if(Hoppy_Girl.currentState != Hoppy_Girl.GAMESTATE.GAMEOVER) {
|
if(HoppyGirl.currentState != HoppyGirl.GAMESTATE.GAMEOVER) {
|
||||||
if (Hoppy_Girl.currentState == Hoppy_Girl.GAMESTATE.READY) {
|
if (HoppyGirl.currentState == HoppyGirl.GAMESTATE.READY) {
|
||||||
Hoppy_Girl.currentState = Hoppy_Girl.GAMESTATE.RUNNING;
|
HoppyGirl.currentState = HoppyGirl.GAMESTATE.RUNNING;
|
||||||
mGetReadySprite.registerEntityModifier(new AlphaModifier(0.5f, 1.0f, 0.0f));
|
mGetReadySprite.registerEntityModifier(new AlphaModifier(0.5f, 1.0f, 0.0f));
|
||||||
mScoreLabelMainSprite.registerEntityModifier(new AlphaModifier(1f, 0f, 1f));
|
mScoreLabelMainSprite.registerEntityModifier(new AlphaModifier(1f, 0f, 1f));
|
||||||
showScoreMain(0);
|
showScoreMain(0);
|
||||||
}
|
}
|
||||||
if (Hoppy_Girl.currentState != Hoppy_Girl.GAMESTATE.GAMEOVER)
|
if (HoppyGirl.currentState != HoppyGirl.GAMESTATE.GAMEOVER)
|
||||||
mPlayer.jump();
|
mPlayer.jump();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -553,7 +518,7 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
public void resetGame(){
|
public void resetGame(){
|
||||||
clearCrystalObstacles();
|
clearCrystalObstacles();
|
||||||
mScoreLabelMainSprite.setAlpha(0f);
|
mScoreLabelMainSprite.setAlpha(0f);
|
||||||
Hoppy_Girl.currentState = Hoppy_Girl.GAMESTATE.READY;
|
HoppyGirl.currentState = HoppyGirl.GAMESTATE.READY;
|
||||||
mPlayer.reset();
|
mPlayer.reset();
|
||||||
hideGameOver();
|
hideGameOver();
|
||||||
hideScoreMain();
|
hideScoreMain();
|
||||||
|
|
@ -565,8 +530,6 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
unregisterTouchArea(mReplayButtonSprite);
|
unregisterTouchArea(mReplayButtonSprite);
|
||||||
unregisterTouchArea(mLeaderboardButtonSprite);
|
unregisterTouchArea(mLeaderboardButtonSprite);
|
||||||
sortChildren();
|
sortChildren();
|
||||||
//show white cover
|
|
||||||
((Hoppy_Girl)mActivity).hideAds();
|
|
||||||
hideScoreboardScores();
|
hideScoreboardScores();
|
||||||
stopCrownIconFlash();
|
stopCrownIconFlash();
|
||||||
mLeaderboardButtonSprite.registerEntityModifier(new AlphaModifier(0.2f, 1f, 0f));
|
mLeaderboardButtonSprite.registerEntityModifier(new AlphaModifier(0.2f, 1f, 0f));
|
||||||
|
|
@ -611,9 +574,8 @@ public class GameScreen extends Scene implements IOnSceneTouchListener {
|
||||||
mLeaderboardButtonSprite.registerEntityModifier(new AlphaModifier(0.4f, 0.0f, 0.3f));
|
mLeaderboardButtonSprite.registerEntityModifier(new AlphaModifier(0.4f, 0.0f, 0.3f));
|
||||||
mReplayButtonSprite.registerEntityModifier(new AlphaModifier(0.4f, 0.0f, 1f));
|
mReplayButtonSprite.registerEntityModifier(new AlphaModifier(0.4f, 0.0f, 1f));
|
||||||
gameoverShown = true;
|
gameoverShown = true;
|
||||||
((Hoppy_Girl)mActivity).showAds();
|
|
||||||
|
|
||||||
Hoppy_Girl mGame = (Hoppy_Girl)mActivity;
|
HoppyGirl mGame = (HoppyGirl)mActivity;
|
||||||
int HS = mGame.getBestScore();
|
int HS = mGame.getBestScore();
|
||||||
if(gameScore > HS){
|
if(gameScore > HS){
|
||||||
mGame.saveBestScore(gameScore);
|
mGame.saveBestScore(gameScore);
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import android.app.ActionBar;
|
import android.app.ActionBar;
|
||||||
import android.content.Context;
|
import android.content.Context;
|
||||||
|
|
@ -18,34 +18,22 @@ import org.andengine.entity.scene.background.Background;
|
||||||
import org.andengine.entity.util.FPSLogger;
|
import org.andengine.entity.util.FPSLogger;
|
||||||
import org.andengine.opengl.view.RenderSurfaceView;
|
import org.andengine.opengl.view.RenderSurfaceView;
|
||||||
import org.andengine.ui.activity.SimpleBaseGameActivity;
|
import org.andengine.ui.activity.SimpleBaseGameActivity;
|
||||||
|
|
||||||
import com.google.android.gms.ads.AdRequest;
|
|
||||||
import com.google.android.gms.ads.AdSize;
|
|
||||||
import com.google.android.gms.ads.AdView;
|
|
||||||
import org.andengine.util.debug.Debug;
|
import org.andengine.util.debug.Debug;
|
||||||
|
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
|
|
||||||
public class Hoppy_Girl extends SimpleBaseGameActivity {
|
public class HoppyGirl extends SimpleBaseGameActivity {
|
||||||
|
|
||||||
//Best score
|
|
||||||
static int BESTSCORE = 0;
|
static int BESTSCORE = 0;
|
||||||
|
|
||||||
//Objects
|
|
||||||
private Camera camera;
|
private Camera camera;
|
||||||
|
|
||||||
//AdView
|
|
||||||
public AdView myAd;
|
|
||||||
|
|
||||||
//Screens
|
|
||||||
SplashScreen splash;
|
SplashScreen splash;
|
||||||
StartScreen sStart;
|
StartScreen sStart;
|
||||||
GameScreen sGame;
|
GameScreen sGame;
|
||||||
|
|
||||||
//Current game state
|
|
||||||
public static GAMESTATE currentState = GAMESTATE.SPLASH;
|
public static GAMESTATE currentState = GAMESTATE.SPLASH;
|
||||||
|
|
||||||
//Game states
|
|
||||||
public static enum GAMESTATE{
|
public static enum GAMESTATE{
|
||||||
SPLASH,
|
SPLASH,
|
||||||
START,
|
START,
|
||||||
|
|
@ -59,22 +47,12 @@ public class Hoppy_Girl extends SimpleBaseGameActivity {
|
||||||
protected void onSetContentView(){
|
protected void onSetContentView(){
|
||||||
mRenderSurfaceView = new RenderSurfaceView(this);
|
mRenderSurfaceView = new RenderSurfaceView(this);
|
||||||
mRenderSurfaceView.setRenderer(mEngine, this);
|
mRenderSurfaceView.setRenderer(mEngine, this);
|
||||||
AdRequest adreq = new AdRequest.Builder().addTestDevice(AdRequest.DEVICE_ID_EMULATOR)
|
|
||||||
.addTestDevice("CC5F2C72DF2B356BBF0DA198")
|
|
||||||
.build();
|
|
||||||
|
|
||||||
final FrameLayout frameLayout = new FrameLayout(this);
|
final FrameLayout frameLayout = new FrameLayout(this);
|
||||||
final FrameLayout.LayoutParams frameLayoutParams = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT);
|
final FrameLayout.LayoutParams frameLayoutParams = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT);
|
||||||
final FrameLayout.LayoutParams adViewLayoutParams = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT, FrameLayout.LayoutParams.WRAP_CONTENT, Gravity.TOP | Gravity.CENTER_HORIZONTAL);
|
final FrameLayout.LayoutParams adViewLayoutParams = new FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT, FrameLayout.LayoutParams.WRAP_CONTENT, Gravity.TOP | Gravity.CENTER_HORIZONTAL);
|
||||||
|
|
||||||
myAd = new AdView(this);
|
|
||||||
myAd.setAdSize(AdSize.BANNER);
|
|
||||||
myAd.setAdUnitId(getResources().getString(R.string.ad_unit_id));
|
|
||||||
myAd.loadAd(adreq);
|
|
||||||
myAd.setVisibility(View.INVISIBLE);
|
|
||||||
|
|
||||||
frameLayout.addView(mRenderSurfaceView, super.createSurfaceViewLayoutParams());
|
frameLayout.addView(mRenderSurfaceView, super.createSurfaceViewLayoutParams());
|
||||||
frameLayout.addView(myAd, adViewLayoutParams);
|
|
||||||
|
|
||||||
setContentView(frameLayout, frameLayoutParams);
|
setContentView(frameLayout, frameLayoutParams);
|
||||||
}
|
}
|
||||||
|
|
@ -82,23 +60,16 @@ public class Hoppy_Girl extends SimpleBaseGameActivity {
|
||||||
@Override
|
@Override
|
||||||
public EngineOptions onCreateEngineOptions() {
|
public EngineOptions onCreateEngineOptions() {
|
||||||
|
|
||||||
//Compute camera size by aspect ratio.
|
|
||||||
//Pick some value for your height.
|
|
||||||
float cameraHeight = 380;
|
float cameraHeight = 380;
|
||||||
|
|
||||||
//Get the display metrics object.
|
|
||||||
final DisplayMetrics displayMetrics = new DisplayMetrics();
|
final DisplayMetrics displayMetrics = new DisplayMetrics();
|
||||||
|
|
||||||
//Populate it with data about your display.
|
|
||||||
this.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
|
this.getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
|
||||||
|
|
||||||
//Calculate the aspect ratio of the device.
|
|
||||||
float aspectRatio = (float) displayMetrics.widthPixels / (float) displayMetrics.heightPixels;
|
float aspectRatio = (float) displayMetrics.widthPixels / (float) displayMetrics.heightPixels;
|
||||||
|
|
||||||
//Multiply the aspect ratio by the fixed height.
|
|
||||||
float cameraWidth = Math.round(aspectRatio * cameraHeight);
|
float cameraWidth = Math.round(aspectRatio * cameraHeight);
|
||||||
|
|
||||||
//Create the camera using those values.
|
|
||||||
camera = new Camera(0, 0, cameraWidth, cameraHeight);
|
camera = new Camera(0, 0, cameraWidth, cameraHeight);
|
||||||
|
|
||||||
EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new FillResolutionPolicy(), camera);
|
EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new FillResolutionPolicy(), camera);
|
||||||
|
|
@ -113,11 +84,9 @@ public class Hoppy_Girl extends SimpleBaseGameActivity {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Scene onCreateScene(){
|
public Scene onCreateScene() {
|
||||||
//Retrieve best score.
|
|
||||||
retrieveBestScore();
|
retrieveBestScore();
|
||||||
|
|
||||||
//Start on splash screen.
|
|
||||||
splash = new SplashScreen(this, this.getTextureManager(), mEngine, camera);
|
splash = new SplashScreen(this, this.getTextureManager(), mEngine, camera);
|
||||||
return splash;
|
return splash;
|
||||||
}
|
}
|
||||||
|
|
@ -162,31 +131,13 @@ public class Hoppy_Girl extends SimpleBaseGameActivity {
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setGameOnStarting(){
|
public void setGameOnStarting(){
|
||||||
Hoppy_Girl.currentState = GAMESTATE.START;
|
HoppyGirl.currentState = GAMESTATE.START;
|
||||||
sStart = new StartScreen(this, getTextureManager(), mEngine, camera);
|
sStart = new StartScreen(this, getTextureManager(), mEngine, camera);
|
||||||
mEngine.setScene(sStart);
|
mEngine.setScene(sStart);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void hideAds(){
|
|
||||||
runOnUiThread(new Runnable() {
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
myAd.setVisibility(View.INVISIBLE);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public void showAds(){
|
|
||||||
runOnUiThread(new Runnable() {
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
myAd.setVisibility(View.VISIBLE);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setGameonGameScene(){
|
public void setGameonGameScene(){
|
||||||
Hoppy_Girl.currentState = Hoppy_Girl.GAMESTATE.READY;
|
HoppyGirl.currentState = HoppyGirl.GAMESTATE.READY;
|
||||||
sGame = new GameScreen(this, getTextureManager(), mEngine, camera);
|
sGame = new GameScreen(this, getTextureManager(), mEngine, camera);
|
||||||
mEngine.setScene(sGame);
|
mEngine.setScene(sGame);
|
||||||
}
|
}
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.audio.sound.Sound;
|
import org.andengine.audio.sound.Sound;
|
||||||
import org.andengine.audio.sound.SoundFactory;
|
import org.andengine.audio.sound.SoundFactory;
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.engine.camera.Camera;
|
import org.andengine.engine.camera.Camera;
|
||||||
import org.andengine.engine.handler.timer.ITimerCallback;
|
import org.andengine.engine.handler.timer.ITimerCallback;
|
||||||
|
|
@ -56,7 +56,7 @@ public class SplashScreen extends Scene{
|
||||||
coveratlas.load();
|
coveratlas.load();
|
||||||
|
|
||||||
//Setup screen.
|
//Setup screen.
|
||||||
setBackground(new Background(Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237)));
|
setBackground(new Background(HoppyGirl.getClr(237), HoppyGirl.getClr(237), HoppyGirl.getClr(237)));
|
||||||
setupContents();
|
setupContents();
|
||||||
|
|
||||||
//Splash animation: fade in and out and unload.
|
//Splash animation: fade in and out and unload.
|
||||||
|
|
@ -76,7 +76,7 @@ public class SplashScreen extends Scene{
|
||||||
mEngine.unregisterUpdateHandler(pTimerHandler);
|
mEngine.unregisterUpdateHandler(pTimerHandler);
|
||||||
//Dispose elements.
|
//Dispose elements.
|
||||||
detachChildren();
|
detachChildren();
|
||||||
((Hoppy_Girl)actvt).setGameOnStarting();
|
((HoppyGirl)actvt).setGameOnStarting();
|
||||||
disposeScene();
|
disposeScene();
|
||||||
}
|
}
|
||||||
}));
|
}));
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
package com.hkri.HoppyGirl;
|
package com.hkri.hoppygirl;
|
||||||
|
|
||||||
import org.andengine.engine.camera.Camera;
|
import org.andengine.engine.camera.Camera;
|
||||||
import org.andengine.engine.Engine;
|
import org.andengine.engine.Engine;
|
||||||
|
|
@ -89,7 +89,7 @@ public class StartScreen extends Scene implements IOnSceneTouchListener {
|
||||||
cover.registerEntityModifier(new AlphaModifier(0.3f, 1.0f, 0.0f));
|
cover.registerEntityModifier(new AlphaModifier(0.3f, 1.0f, 0.0f));
|
||||||
|
|
||||||
//Set scene.
|
//Set scene.
|
||||||
setBackground(new Background(Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237), Hoppy_Girl.getClr(237)));
|
setBackground(new Background(HoppyGirl.getClr(237), HoppyGirl.getClr(237), HoppyGirl.getClr(237)));
|
||||||
|
|
||||||
//Add player
|
//Add player
|
||||||
addPlayer();
|
addPlayer();
|
||||||
|
|
@ -194,7 +194,7 @@ public class StartScreen extends Scene implements IOnSceneTouchListener {
|
||||||
protected void onModifierFinished(IEntity pItem){
|
protected void onModifierFinished(IEntity pItem){
|
||||||
//Unload scene.
|
//Unload scene.
|
||||||
detachChildren();
|
detachChildren();
|
||||||
((Hoppy_Girl)mActivity).setGameonGameScene();
|
((HoppyGirl)mActivity).setGameonGameScene();
|
||||||
disposeScene();
|
disposeScene();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 4.5 KiB |
|
|
@ -1,5 +1,5 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<resources>
|
<resources>
|
||||||
<string name="app_name">Hoppy Girl</string>
|
<string name="app_name">Hoppy Girl</string>
|
||||||
<string name = "ad_unit_id">ca-app-pub-4163275117282430/4666967907</string>
|
<string name="ad_unit_id">ca-app-pub-4163275117282430/4666967907</string>
|
||||||
</resources>
|
</resources>
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<resources>
|
||||||
|
<style name="AppFullScreenTheme" parent="Theme.AppCompat.Light.NoActionBar">
|
||||||
|
<item name="android:windowNoTitle">true</item>
|
||||||
|
<item name="android:windowActionBar">false</item>
|
||||||
|
<item name="android:windowFullscreen">true</item>
|
||||||
|
<item name="android:windowContentOverlay">@null</item>
|
||||||
|
</style>
|
||||||
|
</resources>
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
plugins {
|
||||||
|
id("com.android.application") version '8.2.2' apply false
|
||||||
|
id("com.android.library") version '8.2.2' apply false
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
#Sat Feb 03 17:40:25 PST 2024
|
||||||
|
distributionBase=GRADLE_USER_HOME
|
||||||
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
|
||||||
|
networkTimeout=10000
|
||||||
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
|
zipStorePath=wrapper/dists
|
||||||
|
|
@ -0,0 +1,244 @@
|
||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright © 2015-2021 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
|
||||||
|
##############################################################################
|
||||||
|
#
|
||||||
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
|
# Resolve links: $0 may be a link
|
||||||
|
app_path=$0
|
||||||
|
|
||||||
|
# Need this for daisy-chained symlinks.
|
||||||
|
while
|
||||||
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
|
[ -h "$app_path" ]
|
||||||
|
do
|
||||||
|
ls=$( ls -ld "$app_path" )
|
||||||
|
link=${ls#*' -> '}
|
||||||
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
# This is normally unused
|
||||||
|
# shellcheck disable=SC2034
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD=maximum
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "$( uname )" in #(
|
||||||
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
|
Darwin* ) darwin=true ;; #(
|
||||||
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
|
NONSTOP* ) nonstop=true ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
# Determine the Java command to use to start the JVM.
|
||||||
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
|
else
|
||||||
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
|
fi
|
||||||
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
JAVACMD=java
|
||||||
|
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC3045
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC3045
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command;
|
||||||
|
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||||
|
# shell script including quotes and variable substitutions, so put them in
|
||||||
|
# double quotes to make sure that they get re-expanded; and
|
||||||
|
# * put everything else in single quotes, so that it's not re-expanded.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
||||||
|
|
@ -0,0 +1,92 @@
|
||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem Gradle startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables with windows NT shell
|
||||||
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
@rem This is normally unused
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo.
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
|
echo.
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
echo location of your Java installation.
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute Gradle
|
||||||
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
|
:end
|
||||||
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
||||||
|
|
@ -1,20 +0,0 @@
|
||||||
# To enable ProGuard in your project, edit project.properties
|
|
||||||
# to define the proguard.config property as described in that file.
|
|
||||||
#
|
|
||||||
# Add project specific ProGuard rules here.
|
|
||||||
# By default, the flags in this file are appended to flags specified
|
|
||||||
# in ${sdk.dir}/tools/proguard/proguard-android.txt
|
|
||||||
# You can edit the include path and order by changing the ProGuard
|
|
||||||
# include property in project.properties.
|
|
||||||
#
|
|
||||||
# For more details, see
|
|
||||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
|
||||||
|
|
||||||
# Add any project specific keep options here:
|
|
||||||
|
|
||||||
# If your project uses WebView with JS, uncomment the following
|
|
||||||
# and specify the fully qualified class name to the JavaScript interface
|
|
||||||
# class:
|
|
||||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
|
||||||
# public *;
|
|
||||||
#}
|
|
||||||
|
|
@ -1,17 +0,0 @@
|
||||||
# This file is automatically generated by Android Tools.
|
|
||||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
|
||||||
#
|
|
||||||
# This file must be checked in Version Control Systems.
|
|
||||||
#
|
|
||||||
# To customize properties used by the Ant build system edit
|
|
||||||
# "ant.properties", and override values to adapt the script to your
|
|
||||||
# project structure.
|
|
||||||
#
|
|
||||||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
|
||||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
|
||||||
|
|
||||||
# Project target.
|
|
||||||
target=android-15
|
|
||||||
android.library=false
|
|
||||||
android.library.reference.1=../../Documents/Programming/~Libraries/AndEngine-GLES2
|
|
||||||
android.library.reference.2=../../../../adt-bundle-windows-x86_64-20131030/sdk/extras/google/google_play_services/libproject/google-play-services_lib
|
|
||||||
|
|
@ -0,0 +1,15 @@
|
||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
google()
|
||||||
|
mavenCentral()
|
||||||
|
gradlePluginPortal()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
dependencyResolutionManagement {
|
||||||
|
repositories {
|
||||||
|
google()
|
||||||
|
mavenCentral()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
rootProject.name = "hoppy-girl"
|
||||||
|
include ("app")
|
||||||